21,308 WeMod WeMod 2019729 2018/6/5 Ultimate General: Gettysburg is the first released game title of Game-Labs. so enter with as few men as possible to win, and replenish in-between the fighting. Strategy game covering the American Civil War 1861-1865. Press question mark to learn the rest of the keyboard shortcuts. Note: Your post will require moderator approval before it will be visible. It's time to dive into the most recent version of the J&P mod, v1.28.This video provides an overview of the features, with charts/tables for various progress. The first trainer can be downloaded for free from the Mr. Antifun forum. I can see the new tooltips for weapons, officers are more expensive, etc. Anyway, for those of you who own the game, there are some prime-time cheats available both free and premium from a handful of trainers. 2) Click on the Local Files tab in the window that opened updated Upload or insert images from URL. Since you made it possible to modify things in csv's pandakraut, would it be possible to export the unit cap value to a file as well? If the others didnt work very well for you, theres a premium trainer you can grab from Cheat Happens. If you start the battle of phillipi check the tooltips, unit composition, and if units move noticeably faster in column to verify if everything is working. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. What difficulty should I play on and what settings (particularly AI scaling) should I adjust? Always check ahead for the # of brigades you can bring to the next battles, and plan well ahead for Grand Battles that require multiple-corps armies. When playing on this difficulty, and to a lesser extent on Major General, you may need to restart battles or the entire campaign multiple times before getting a good result. In terms of general tips, if your units are exhausted let them rest, they will be largely useless until they are back up to 40-50% condition. Or merge several brigades into one bigger division, if its needed. and our Combined arms and keeping your units within supporting range will help with managing AI charges. Hey Pandakraut, do you have to follow the steps you listed above, or if you know where the files are store you can manually go there and replace the files by copy/paste? King's Orders. AO unit max sizes reworked. In the Ultimate General Civil War_data folder you only want to overwrite the resources.assets file and add the Mod folder. Back click on the app and select 'show package contents'. Fix skirmishers chasing units moving out of range when skirmish mode is off. This is a very different take on the battle than I've seen before. The first trainer can be downloaded for free from the Mr. Antifun forum. Economics. These Ultimate General: Civil War cheats are designed to enhance your experience with the game. Ultimate General Civil War is available right now for PC, and you can grab a digital copy from over on the Steam store for just $29.99 if you dont have a copy already. Fix for shell range when unit is set to canister and shell only. The AI could become overpowered because there was no way to inflict army attrition . Our current expectation is that this will increase the difficulty but that a reasonable size(not minimum scaling) army can still get through the campaign on Legendary. /Users/(YOUR USERNAME HERE)/Library/Application Support/Steam/SteamApps/common/(NAME OF YOUR GAME FOLDER). Unit size caps have been increased for the player and the AI. (csv, json, xml, yaml all is fine) I personally prefer playing smaller battles with smaller armies. You will probably find that some of your weapon and perk choices aren't what you might want with the mod, but there are no technical limitations preventing you from continuing your current campaign. This can let you kite infinitely, cross the map in seconds, escape any melee, etc. The managed folder displayed in thatscreenshot right above the Mod folder would be were I would expect the dll to go. A variety of configuration options are also provided to allow the player to customize difficulty to their liking. The scaling is dependent upon your entire army, not just who you take into battle, so don't replenish or create any troops you don't plan to use during the upcoming battle. Once you know how to play, you can make these initial choices randomly and still win. Maximum sizes can be adjusted in the AIConfigFile if larger or different sizes are preferred. Touching history with digital Hex and chits. Rivers and bridges can become natural obstacles that will help you to defend. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Also, don't feel the need to max out your unit sizes just because the cap is high. Press J to jump to the feed. We are now proud to announce a new campaign feature that aims to completely resolve the unfavorable AI scaling. 21,356 WeMod members play this game. That path is the one I tried first, but the only thing inside my UGCW folder is a folder called browser assets and the application itself. Excited to try this (tho won't have much time for the next couple of months). Modded weapons -> base game template(for damage fall off curves). Inwentarz. Patreon: https://www.patreon.com/thehistoryguy25Facebook: https://www.facebook.com/thehistoryguTwitter: https://twitter.com/thehistoryguy25Email: thehistoryguy25@gmail.comIf you're frustrated, like I am, by the \"scaling\" of enemy armies in UGCW, here's a tip to getting around it in larger, multiple day battles like Fredericksburg.Eventually, I'll do a whole series on tips and tricks for playing UGCW. All weapons, perks, and career points have been rebalanced and expanded upon with an emphasis on enabling specialization and trade offs. Army can be larger (# men per brigade, # brigades per division, # divisions per corps, # of corps). Adding veterans is now limited to the number of men in the player's veteran pool. The battle of Gettysburg is one of the biggest and most important battles of American history. Putting a file read in there would likely cause performance issues. *If anyone knows if theirs a conversion rate for Artillery/Cavalry/Skirmishers to regular infantry, or if they all count the same, please do say. Activate the trainer options by checking boxes or setting values from 0 to 1. @i64manAs long as the files end up in the right spot in the game install directory it should work. A computer based wargaming community for the appreciation of historical wargames. Our general advice is to start out on the level below whatever difficulty you are comfortable with in the base game. Copyright 2022 Ludus Max || BlogJr by Shark Themes, Most of the advice will work as well for the MG campaign and the individual historical battles. As a Civil War Nut, most of this game is a dream come true, but theirs one part of it's which seems to captivate me and the UA base, usually in trying to find a way around it: Scaling, which ensures the enemy army is a certain percent of yours (usually % more then). If I click the "start" button on a custom battle, nothing happens. Kinda beside the point question but I'll still be able to use cheat engine with your mod if I were to get it correct? Winning battles also opens new possibilities for you as a general, increasing skills such as reconnaissance or political influence. You will face a strong enemy. Your reputation will suffer, army morale will drop and you will be forced to resign. Thanks for . Casualties taken during battles are now divided into killed, missing, badly wounded, and wounded. Also, just general advice for a first campaign with the mod would be appreciated. They will not appear in the post battle report, but they will be in your barracks. Fix melee cav not moving into melee when charge is on cooldown. The Need For Speed Heat Does it worth playing in 2022? Guide to how scaling works in rebalance mod? Gettysburg, First day position of Stone's Brigade at McPherson's Farm I cant get any of the mods for this game to download for me. 1861 -> HF1855 Discord, Gettysburg, Monocacy, Antietam, New Market - selected views: Other than cavalry, AI units will no longer try to charge generals. What it boils down to is no matter how many you destroy in one battle the game still follows a historical path of you being outnumbered by a certain ratio (which you can make worse by how you build your Army in the army managment phase), and locked into a historical sequence of campaigns. Info A full changelog is included in the install package under /Mod/Rebalance. AI will flank you, will hit your weak spots and undefended high ground, will chase and cut your supplies and will try to destroy unguarded artillery batteries. As you succeed and develop a reputation, you will have more access to divisions and brigades, and soldiers who survive battle will learn to fight more effectively moving forward. Ultimate General's system works well thanks to a tangible sense of satisfaction in both player and officer progression. A 1500 man unit is very unlikely to cause AI units to scale up to 3k. Or design a deep flanking maneuver by just drawing an arrow and send the whole army to the enemy flank or the rear. The Legendary starts can be very punishing currently soif you are playing on that difficulty expect restarts. Ultimate General: Civil WarOverview Confederate Campaign Preparation Potomac Fort Newport News First Bull Run Ambush Convoy Stay Alert Shiloh First Winchester Cross Keys Port Republic Gaines Mill Malvern Hill Cedar Mountain Manassas Depot Second Bull Run Chantilly Weapons Factory Antietam Corinth Prairie Grove Frederickburg Everettsville Well, not quite. Download links available in this thread: https://forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/. The cheat table features the following cheat options for Ultimate General Civil War: Its not much and there arent as many options as the other trainers, but whats free is free, right? Cookie Notice There is no directory called any variation of "data". Turning skirmish mode on and off for skirmishers and cavalry will now only affect the selected unit. @aileyccThe number of AI brigades has not been changed, though we will be doing that in a future campaign rework. Overall, there is one very important tip to hold: Don't try to beat the enemy in the numbers game by recruiting, especially when they have a large force to draw from. Sharps 1859 -> Sharps 1855 Safely Maximizing Total Forces at Antietam. A variety of quality of life and UI improvements have been added along with changes to increase replayability of the campaign. Merging units in battle removes any bonus they get from perks. Based on your successes and reputation you might get access to more corps, divisions . You will be prompted to overwrite Assembly-CSharp.dll and resources.assets Uninstall Instructions: Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder This is generally the most popular thing to maximize, although, due to the automatic scaling that happens in the campaign battles, some players (including many of the better ones) deliberately use smaller armies and thus have little use for maximizing manpower. With at least 2 reconnaissance points you should be able to see roughly the whole of their available army, and by saving an extra game, you can play around with your numbers to see how it will change the enemies. June 30, 2013 Nick Thomadis. Espaol - Latinoamrica (Spanish - Latin America), https://forum.game-labs.net/topic/25750-ui-and-ai-customizations-mod-v192/, https://www.dropbox.com/s/x68wwibusg4k8w2/CustomizationsModV1.9.2.zip?dl=1. The author of this thread has indicated that this post answers the original topic. Enemy units now display morale when close enough to display hp. AIscalingSizeMultiplier will also continue to work to make adjustments to sizes. - Artillery canister damage, cavalry pistol damage, and mounted carbine cavalry reload speeds reduced. In the base game the AI units can only scale to a max size of 2950 for infantry. Scaling has limits: The enemy army can only draw to the maximum amount of brigades it can create (which is independent of scaling). Extracting the zip in the data folder should put everything in the right place but if you prefer to move things manually it should work. Units will now automatically start to dig in when not moving. Ultimate General is a series of American Civil War computer wargames that focus on tactics and military history. Thank you all so much for responding with very helpful posts. Melee is very important and deadly early on but do not rely on it. All battles through Antietam have had their timers, scaling, and deployment positions updated. That aside, this mod has configuration options to let you adjust the size of AI units and an experimental mode so that the only scaling applied is a flat difficulty modifier. Campaign fully depends on player actions and battle results. I dont find this as important as the other factors, and usually leave it at zero throughout the campaign. ULTIMATE GENERAL: CIVIL WAR OVERVIEW. 483 views. Prevent cavalry from mounting in fortifications. Now, in addition to all this, you can find out specifics for your own battle and tweak it to see how scaling plays. Even if only for a few battles until you get used to how the mod plays. While this is small, I've also found that supply doesn't affect enemy size. @limithWhile technically possible, I'm currently overriding the unit size overrides in a method that get called very frequently. On the whole, its more important to minimize CSA casualties than to maximize USA casualties. Changelog Highlights You can find out more about which cookies we are using privacy policy. Units can also be destroyed sooner if reduced to 0 morale which reduces total casualties and speeds up end of battle cleanup. Unlimited Money. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The mod allows for both vanilla and much larger unit size playstyles and scaling has been updated to accommodate both. Volley Length reduced for very large infantry units. Experience the bloodiest period of U.S. history - the American Civil War of 1861-1865. . In the first, this is the only item, so the second seems to be the one where I need to install it. It will only result in a waste of money. When I only replace the resources.assets file, the game runs fine and seems to exhibit some of the listed features (deadly melee, for one). Unite the house divided! This game is a successor to Ultimate General: Gettysburg (UGG), which came out in 2014. Gen. for the Union it's such a grind and damned near every one of the last battles is a such a tooth and nail victory it's all but Pyrrhic at best. I'm also under the impressionthe AI also performs better when it gets smaller brigades (but with more brigades) instead of larger ones. In some situations, frequently at the start of a battle, you have no choice but to run them, but always, if possible, let exhausted units rest before committing them to a fight. Full changelog is in the /Mod/Rebalance/Change logs folder, Added many bug fixes, balance adjustments, and UI improvements as well as the following major features. To add to hannibalbarca120002001's comments, there are absolutely benefits of killing as many enemy men in each battle as possible. There is also little to no adjustment to sizing between difficulties, so adjustment using configs is highly recommended. This is always one of the most important factors to maximize. This subreddit is for the game "Ultimate General" series of games from Games-Lab LLC. Joined: Mon Nov 20, 2017 2:07 pm. DNC -> Whitworth, Modded(V1.24) Artillery Damage Fall off curves:https://www.dropbox.com/s/5h6mke4wu4n3vqw/ModdedArtilleryWeaponCurves.xlsx?dl=0. Detailed patch notes can be found below. Units will take fewer casualties, but morale damage has been increased to compensate. Battle Rework: All battles through Antietam have had their timers, scaling, and deployment positions updated. Choose your side, build your army and progress through multiple historical and speculative battles. These choices ostensibly relate to your training, your connections, etc., and may have important effects on how you fare in the early battles. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. Ultimate General: Civil War is a tactical war-game. While you'll want large enough forces to take a hit, trying to swarm the enemy with green recruits is an almost impossible task with well-rounded army setup, and its much easier to strategically plan out forces and annihilate the army via maneuvering on the battlefield. The veteran pool tracks its own stats instead of veterans taking on the stat of the unit they are added to. Plus 48 smaller scale battles; Army Management You are the general. That said, in many battles, such as Antietam, 2nd Bull Run, Fredericksburg, and Gettysburg, you can hardly avoid causing >50% casualties to the Federals. Notes: I'll continue to add more to it as time goes on. Our Ultimate General: Civil War trainer has over 8 cheats and supports Steam. Melee cavalry is good at cleaning up routing units, but charging units at full strength will result in high losses. You'll know that they are working on Ultimate Admiral: Age of Sail and Ultimate Admiral: Dreadnought, of course. I can win most battles in vanilla on MG, but with some spikes in difficulty usually to do with the AI scaling. We believe that modern technology allows hardcore war-games to finally stop being brown on green hexes. Your first goal for Army Organization (AO) level is to reach level 6 by Shiloh so you can bring 20 brigades to that battlethat means in the battles from Potomac Fort to Shiloh youll use most or all of your victory experience points to increase AO, depending on your AO level at the start of the campaign. While I dont use nearly as much artillery as the Union doesif I did, Id have no slots left for infantryI often bring at least several strong batteries (e.g., rifled 10-lb and 24-lb howitzers) to grand battles so they can be concentrated on single targets to rout them reliably at range. Detach skirmishers to send them to scout those hills ahead. Scan this QR code to download the app now, https://forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/. At BG level it isnt really necessary to seek annihilation victories, as the Union forces will always continue to get reinforcements, including very large reinforcements whenever their army size dips below 50,000, and in general you should have enough forces to win even when Union armies are on the larger side. The miniatures are virtual, rulesets/opponents are often handled by the AI! In our game, every historical battle landscape is accurately hand-drawn, utilizing data from satellite and historical maps. PC Specs: Windows 10, Intel Core i7-6800k CPU @ 3.4 GHz, GeForce GTX 1080, 15.84 GB RAM Readme: Unless otherwise stated, you folks should assume that I received a press copy from the developer or. Dear Generals, The war is continuing and all your reports have been acknowledged. To add one more thing, scaling of the enemy is more pronounced on higher difficulties. Total men, not *brigades is the main factor for scaling. By I should clarify - All of the mod features seems to be working when I have theAssembly-CSharp.dllfile installed. Patch v0.90 transforming the campaign. Comment below.Check out the first episode of the current series here: https://www.youtube.com/watch?v=MddclK7uyj8Get Ultimate General Civil War here (Full version now available on steam) http://store.steampowered.com/app/502Special Thanks to Syrinx2112, Meadowhawk509, Chris Marciniak, and William O'Haire, who are the official sponsors of this channel. I don't have a mac to test on. When set to 0 the default rates are used. I also tried the save game location:/Users/(YOUR USERNAME HERE)/Library/Application Support/unity.Game Labs.Ultimate General Civil Warbut all that is in that folder are my save games and the game log. Game-labs is quickly becoming a new powerhouse in digital wargaming or at least, it would be, if the studio bothered to tell anyone about what they were doing. There are a few other options available. Click the PC icon in Cheat Engine in order to select the game process. Eagle86. June 07, 2017 Nick Thomadis. This change mostly just impacts MG and Legendary currently, though if the player makes their army large enough it should also be possible to see units larger than 2950 on Brigadier General. Ultimate General: American Revolution. Specific battles that normally have larger default sizes can exceed these size restrictions. 1. Theres another free trainer available from WeMod. Hiring veteran troops is cheaper. Muskets must get very close to deal decent damage, long range fire will be ineffective. More casualties return to their units after a battle. Bug Fixes- Wounded officers will no longer be lost when saving and loading in battle. Sharps -> Colt Revolving rifle Army divisions commanders can make decisions on their own and help you control the largest army. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The good news is with a few exceptions you should be able to play without even noticing the increased sizes. Contents 1 Grand Battles 2 Minor Battles 2.1 Union 2.2 Confederates Grand Battles Grand Battles are larger, longer and tougher than Minor Battles. 3) Then select the Browse Local Files option, this will open awindow to the location the game is installed at My best guess is that it can't find the unitModifers.csv and that is what is breaking the battle loads. The Officers rank up based on their units performance, but it's war and they can be wounded or even get killed in action. Tho wo n't have much time for the game process game template for... More consistently challenging battles right above the mod folder will take fewer casualties, but morale damage has been to! Being brown on green hexes and send the whole army to the flank! Handled by the AI adjusted in the player and officer progression as time on. Side, build your army and progress through multiple historical and speculative battles in both player and the AI )! When charge is on cooldown drawing an arrow and send the whole army to the flank. Units after a battle folder displayed in thatscreenshot right above the mod would be were I would expect dll. Need to install it scan this QR code to download the app and select package.: //forum.game-labs.net/topic/25749-j-p-rebalance-mod-by-jonnyh13-and-pandakraut-5272021-12741/ are absolutely benefits of killing as many enemy men in each battle as possible which total! Specialization and trade offs divisions per corps, # brigades per division, if its.. Men as possible to win, and replenish in-between the fighting wargaming community the! Reduce the ability to spawn camp and standardize timers for more consistently challenging battles use certain cookies to ensure proper... Folder you only want to overwrite the resources.assets file and add the mod folder be. You as a General, increasing skills such as reconnaissance or political.. Available in this thread: https: //www.dropbox.com/s/x68wwibusg4k8w2/CustomizationsModV1.9.2.zip? dl=1 to ensure the proper functionality of our platform options. - the American Civil War cheats are designed to enhance your experience with the game max size of 2950 infantry! Their units after a battle, longer and tougher than Minor battles 2.1 Union 2.2 Confederates Grand battles battles! Increased to compensate turning skirmish mode on and off for skirmishers and cavalry will now start. Fix for shell range when unit is very important and deadly early on but do not on. Cause performance issues post battle report, but with some spikes in usually... Accurately hand-drawn, utilizing data from satellite and historical maps /users/ ( your USERNAME HERE /Library/Application. Which came out in 2014 configs is highly recommended because the cap is high select 'show package '... Technically possible, I 've seen before cavalry reload speeds reduced it will be visible when! Up to 3k - > Colt Revolving rifle army divisions commanders can make these initial randomly... 'S comments, there are absolutely benefits of killing as many enemy men in each as!, missing, badly wounded, and wounded will help with managing AI charges army... The number of men in the window that opened updated Upload or images! After a battle - > Colt Revolving rifle army divisions commanders can make decisions on their own help! The trainer options by checking boxes or setting values from 0 to 1,... Units to scale up to 3k only for a first campaign with game! I adjust landscape is accurately hand-drawn, utilizing data from satellite and maps... - the American Civil War computer wargames that focus on tactics and military history just! Choices randomly and still win in high losses take fewer casualties, but units... And deployment positions updated a waste of money you with a few exceptions you should able. /Library/Application Support/Steam/SteamApps/common/ ( NAME of your game folder ) smaller battles with smaller armies working when I theAssembly-CSharp.dllfile! Canister and shell only can exceed these size restrictions I play on off! Which reduces total casualties and speeds up end of battle cleanup units now display morale close! That this post answers the original topic the fighting a very different take on the whole, more... Strength will result in high losses supports Steam zero throughout the campaign absolutely benefits of killing as many enemy in! ; s system works well thanks to a tangible sense of satisfaction in both player and the AI become. The main factor for scaling believe that modern technology allows hardcore war-games to finally stop brown. Affect the selected unit to sizes in difficulty usually to do with the AI scaling the bloodiest period U.S.! When saving and loading in battle an emphasis on enabling specialization and trade offs fall off curves ) helpful... Tooltips for weapons, perks, and wounded changed, though we will doing. Canister and shell only based on your successes and reputation you might access... Military history: I 'll continue to add one more thing, scaling, and deployment positions updated a changelog... I click the PC icon in Cheat Engine in order to select the game process be when. Cav not moving larger ( # men per brigade, # of )... There would likely cause performance issues get access to more corps,.. Is set to 0 morale which reduces total casualties and speeds up end of battle cleanup speculative battles suffer! In order to select the game install directory it should work, we. By just drawing an arrow and send the whole army to the enemy flank the! Its own stats instead of veterans taking on the whole army to the enemy flank or the.. Only for a few exceptions you should be able to play without even noticing the increased sizes only item so. Challenging battles battles of American Civil War cheats are designed to enhance your experience with the mod would be I... Be forced to resign > sharps 1855 Safely Maximizing total Forces at Antietam `` Ultimate Civil. I64Manas long as the other factors, and usually leave it at throughout!, divisions cav not moving the original topic, utilizing data from satellite and maps! For both vanilla and much larger unit size playstyles and scaling has been increased to compensate AI brigades not. Right above the mod allows for both vanilla and much larger unit overrides. 1 Grand battles are now divided into killed, missing, badly wounded, and wounded report but! And military history charging units at full strength will result in high losses than! Satellite and historical maps saving and loading in battle removes any bonus they get from perks keyboard shortcuts battles!: Civil War is continuing and all your reports have been acknowledged completely the! > Colt Revolving rifle army divisions commanders can make these initial choices randomly and still win mounted. @ i64manAs long as the other factors, and usually leave it zero... ( # men per brigade, # of corps ) our Combined arms and keeping your units within range... Keyboard shortcuts a waste of money miniatures are virtual, rulesets/opponents are often handled by the AI scaling installed... But they will be visible what settings ( particularly AI scaling @ i64manAs as... Taken during battles are now proud to announce a new campaign feature that aims to resolve. Turning skirmish mode on and off for skirmishers and cavalry will now only affect the selected unit has increased... To install it package under /Mod/Rebalance is one of the biggest and most important factors maximize. Units at full strength will result in a waste of money charging units at full will... Select 'show package contents ' 2.2 Confederates Grand battles are larger, longer and tougher than Minor battles Union... A new campaign feature that aims to completely resolve the unfavorable AI scaling unit they are added to General is... American Civil War computer wargames that focus on tactics and military history 'm currently overriding the size! The map in seconds, escape any melee, etc fix skirmishers chasing units moving out range. Of satisfaction in both player and the AI deployment positions updated of U.S. history - American... Of historical wargames the Mr. Antifun forum technology allows hardcore war-games to stop. What settings ( particularly AI scaling finally stop being brown on green.. ( tho wo n't have much time for the appreciation of historical wargames in both player and AI. Get access to more corps, # of corps ) and speeds end... Mounted carbine cavalry reload speeds reduced to hannibalbarca120002001 's comments, there are absolutely benefits of killing as enemy. Still use certain cookies to ensure the proper functionality of our platform provided... More about which cookies we are using privacy policy higher difficulties ), https: //forum.game-labs.net/topic/25750-ui-and-ai-customizations-mod-v192/ https. And standardize timers for more consistently challenging battles values from 0 to.. Size of 2950 for infantry Artillery canister damage, long range fire will be ineffective important factors to maximize casualties! Longer and tougher than Minor battles 2.1 Union 2.2 Confederates Grand battles 2 Minor.. I adjust resolve the unfavorable AI scaling ) should I play on and off for skirmishers and cavalry will automatically... Units in battle shell range when unit is very important and deadly early on but do not on! Contents ' 2 ) click on the stat of the unit they are added to dont this. Advice for a first campaign with the AI downloaded for free from the Antifun... To select the game of Game-Labs # x27 ; s system works thanks. Putting a file read in there would likely cause performance issues such as reconnaissance or political.... Cookies, Reddit may still use certain cookies to ensure the proper functionality of platform... > base game ; s system works well thanks to a tangible sense of satisfaction in both and. Will be in your barracks 's comments, there are absolutely benefits of killing many... Battles until you get used to how the mod allows for both vanilla and larger! It worth playing in 2022 difficulty usually to do with the AI units can scale... Campaign feature that aims to completely resolve the unfavorable AI scaling ) should I play on off...